Polishing The Apple

Apple has been in the news recently.  As always, style leads.  So the big news may be that Apple has replaced its long running and grammatically irritating “Think Different” advertising campaign with a new “Real People” theme and a focus on customers who are switching from Windows PC’s to Macs. 

With lower prices, its new Mac OSX operating system (which is, of course, a form of UNIX), and more software, we’d guess that the sleek and stylish Macs might appeal to a somewhat larger audience.  We suspect that this continues to be hardy individuals and consumers, rather than the corporate market which Apple has never understood and only occasionally attempted to target.

But its product announcements sometimes make the focus hard to find.  Recent announcements include:

A consumer version of the formerly education-only value-priced e-Mac.  (The consumer e-Mac comes complete with a 17” flat panel screen and a G4 processor with 128Mb of memory for $1099.) We’d expect this will be very popular with value-conscious consumers, especially those looking for a second (or third) PC.  One of our friends just purchased an e-Mac for their utterly delighted five year old.

 

The X Serve line of rack-mounted OSX servers, designed for use in corporate and SP data centers.  Apple is pushing the fact that since OSX can support Mac, Windows, UNIX, and Linux clients with no per-user charges for the operating system on its server, it can save volume users considerable dollars in software.  But this is clearly NOT a product for the consumer market.

 

At the National Education Computing Conference this week, Apple announced a new version of its web-based student information system, PowerSchool, as well as a new Digital Campus Curriculum and the Apple Learning Interchange.  The education market, both K-12 and Higher Education, have always been, together with the graphics arts community, the Macintosh’s most enthusiastic audience.

 

At a recent Developers’ Conference, Apple touted P2P (under its Jaguar Rendezvous Software initiative), Chat Services, and those rack servers mentioned above.

But Apple continues to find meeting revenue expectations tough.  It recently announced it expects to generate lower-than-expected revenues in the third quarter, ending June 30, of $1.4 to $1.45 billion, down from previous expectations of $1.6 billion.  It’s a tough year for the PC industry.

In fact, we see nothing wrong with Apple attempting to exploit its continuing popularity and the enhanced interest its lower prices and innovative design attracts.  If it can now attract software that is designed to exploit its strong points and appeal both to its built-in audience – and to the mainstream – Apple could fulfill its never-reached destiny and become a mainstream player in the PC market.  That would really be something different.

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