The New Apple

Last week we sat in the audience at the Apple MacWorld
keynote. It
seemed the most logical place to complete our research for an
Opinions piece we’ve been working on for a while on where
Apple is, where they seem to be going, and why that might be
interesting.
Whatever
you do, don’t skip this issue on the theory that since Apple
isn’t a corporate buy – and generally it isn’t – that
you don’t want to read about it.
There’s a lot to learn here about both history and
the future.
MACWORLD:
THE CLAN GATHERS
MacWorld,
since its start, has always been a gathering of the clan.
An audience at an Apple event is not vendors chasing
customers (although that is going on, too), but rather
everyone together, celebrating our otherness, our cleverness
at being different. Apple
events like MacWorld are at once the justification and the
reward for identifying with that difference.
(Disclaimer:
I once ran an Apple shop.
That is, from 1983, when I assisted Apple with its
plans for the Macintosh launch, through 1995, when I frankly
gave up and switched to Wintel my whole company ran on Apple
Macs. We made
that change because all the new software I wanted to be using
was always first and sometimes only on Windows – We tried
everything new first or very early, attended every Apple
event, usually as a speaker, and wrote about Apple not just as
an industry analyst but as an enthusiastic user.
In case you don’t know, in the late 80’s and early
90’s, many analysts and press folks were Apple users.
It was THE platform for desktop publishing (we
published our first newsletter on pre-Alpha Aldus software)
and it created those really cool print-like reports and
slides.)
This
MacWorld had the same format as earlier ones (I’ve been to
nearly al of them), but it wasn’t the same.
The crowds were smaller, whole segments of Apple’s
market seemed to have vanished from the exhibit floor (where
was education? Legal?)
And many important vendors had decided that being at a
MacWorld exhibit in July, 2001 wasn’t a major priority.
Large sections of the exhibit floor were simply empty;
more telling were all the areas with thoughtfully provided
chairs and tables (usually entirely missing) and extra wide
aisles.
We
would have overlooked all that, writing it off to the high
tech fainting spell we’re all enduring just now, except for
the Big Show. MacWorld keynotes are legendary and at the center is
Apple’s legendary founder and Showman-in-Chief
Steve Jobs.
This year’s Jobs keynote met several traditional
expectations: it
ran over its time slot, it featured new Apple hardware, and
demonstrations of to-be-shipped-soon Apple and partner
software. It also
(another Apple tradition) shared some Apple marketing videos
– pre-opening and opening day videos of Apple’s new retail
stores.
But
(you knew there was a “but” coming, didn’t you?) it was
curiously lifeless. There
was nothing being announced that was going to change the world
and the audience knew that. Perhaps it’s unfair to expect a
vendor like Apple to come up with world-changing announcements
twice a year, at every MacWorld.
But that is THEIR idea and so we sit with eager
expectation, waiting for the thrill.
I would say the experience was pleasing, but not
thrilling. And
therein lays the tale.
Apple
seems to be having trouble deciding what kind of a company
they are and who their target audience might be.
If they are a consumer products company, complete with
lifestyle retail stores (two now, 25 planned by year-end),
rainbow-hued products designed to appeal to individual
consumers, and annual product line refreshes, then what are
they doing with a conference like MacWorld, the kind of
tradeshow which was intended to appeal to business customers,
developers, and educators?
Consumer companies may hold developer events, but they
don’t need to clutter them up with the expense of booths in
New York’s Javits Center.
Apple
claims they are mainly targeting consumers, graphics artists
(in both specialty firms and in the graphics departments of
larger organizations), and the education market.
OS
X IS REALLY IMPORTANT
We’d
observe that the Macintosh always represented an excellent
choice for consumers, especially on the basis of ease of use
and ease of support. But
it’s not clear to us how easy it will be for individual
users to make the transition from the 17 year old Macintosh
Operating System (OS) to the new Mac OS X (say 10), which is
actually a form of Unix, and is closely related to the NeXT
operating system and interface Steve Jobs built when he left
Apple in 1985 and subsequently sold to Apple prior to his
return several years ago.
This
is not a criticism of Mac OS X which we have tried and find to
be a smooth running, attractive environment.
What we don’t find is that it’s very much like
former Mac environments.
This is not a software compatibility issue.
Apple has addressed this issue by making the latest
version of Mac OS a part of the OS X environment so users may
continue to run all of their old applications.
It is very much a user interface issue.
Everything looks different (in a nice way, mind you)
and many things behave very differently.
We’re wondering how users find out just how that
works (it took us seconds for some things, many minutes for
others, and we’re still puzzling over a few).
We’re
not even sure we don’t want OS X – after all, it has
features that Mac OS doesn’t have and badly needed, starting
with the ability to terminate a single corrupted application
without crashing everything you have open, always a problem
for Mac users, since the system, within the limits of memory,
clearly invited you to leave everything open and move easily
between applications. Those
of you who are pure Windows users may be shrugging your
shoulders at this, but when the Mac first did this it was very
new and exciting.
Best
of all, even though OS X has only been shipping for four
months, in September it will be refreshed with an upgrade
version, OS X Version 10.1 which will offer faster
performance, better user control of the interface and
personalization, and more and better arranged preferences.
Jobs
knows that the success of OS X and Apple hinges on attracting
developers and software.
At the keynote he showed 10 applications and described
them as “Ten of the next 1,000 great applications.”
Jobs claims that more than 1,000 native Mac OS X
applications are now shipping and that 29% of developers
polled plan to release a Mac OS X application within three
months and 55% within six months.
I guess we’d have to say that we haven’t seen all
of those applications although I’d guess we have seen (or
heard about) several hundred.
The
ten previewed included an OS X version of Microsoft office, as
well as new versions of Adobe and Quark products, FileMaker
(already shipping), Connectiva’s Virtual PC, IBM’s Via
Voice, the World Book (available now), two games from Blizzard
and Aspyr, and 3-d software from Alias Wavefront Maya.
We’ve
also looked at OS X software from Mac vendors including Corel
(Bryce, with Procreate Painter coming), ThinkFree Office,
Dartware’s Intermapper, Netopia’s Timbuktu Pro and
NetOctopus, Tenon Intersystems Openwave Post.Office, and
iTools for OS X and OS X Server,
RealTimeImage’s RealTimeProof, 4D WebSTAR Server
Suite, Metrowerks’ CodeWarrior,
and Now Up-to-Date and Contact,.
The
real story here is how Apple OS X is treated by the developer
community. Much
of the initial software will be Mac OS software being ported
to the OS X environment.
A few of the early products (for example, Microsoft
Office for OS X) are being optimized for the OS X environment;
this can be a mixed blessing, since it makes it impossible to
support the new feature set on earlier systems, making
backward compatibility an issue.
A real question is whether having a version of Unix as
the OS will lure more developers to the platform.
Apple must have a broader variety of software if it is
to attract a larger market share of customers.
Especially important would be ground breaking software
in new categories, created first (or only) for the Mac OS X
platform (like desktop publishing was in 1985, when it first
came into the market and made the Macintosh something special
and important, creating an industry).
We’d
guess this is less likely to happen now.
There are many distractions for developers these days.
Linux would be one example.
Also, web-based software is much more important and in
that environment, the OS on the desktop is much less of an
issue. Developers
write for the server and a user on any desktop, in fact on
nearly any device, accesses the application from a browser.
Many developers are going down that path.
What is more likely to happen is that the additional
robustness of the Mac OS X platform will attract some ported
applications from Unix and NT developers and, of course, all
of the active Macintosh developers will first port to OS X and
then, over time, many of them will choose to optimize for the
platform.
THE HARDWARE IS ALWAYS FLASHY
MacWorld
would not be an Apple event without hardware announcements and
there were some for each of Apple’s target desktop markets.
(Laptops have been refreshed too recently and are doing far
too well to require new announcements just yet
-- we’d expect some might occur at the January
MacWorld against spring delivery dates.) The themes here are cheaper, faster, better equipped for
customers who do lots of applications which require lots of
storage and processing (graphics, video, etc.).
Jobs announced three new consumer iMacs, ranging from
$999 to $1,499 and 3 PowerMac G4’s, with a Power to Burn
theme, ranging from $1,699 to $3,499.
The top two are equipped with SuperDrives which include
Recordable CD (CD-R), and DVD-Read/DVD-Burner capability.
The high-end unit is a dual processor machine which
supports two displays.
Apple
went to great lengths, with scientific explanations (well
done) and demonstrations to prove that their 867 MHz G4’s
were significantly faster than Intel’s P4’s and Itaniums.
It’s hard for users to understand how the lower Mac
MHz numbers aren’t the telling issue and Apple continues to
try to figure out how to tell this story.
Apple
also announced price breakthroughs for its flat panel
displays, with 15, 17 and 22” displays at $599 to $2,499.
The
story here is amazing power at great prices.
This is a new story for Apple.
Had they told such a story ten or 15 years ago, there
market share might be very different today, but in those days
Apple opted for premium prices and higher margins.
To be fair, they were not alone.
THE
BOTTOM LINE
Now,
the question is who will heed the story?
--
Apple continues to sell to its faithful.
It may not be true that once an Apple user, always an
Apple user, but it’s close. Those who stray from the fold, always think wistfully of how
much more fun it is to use an Apple than anything else!
--
Apple gets a share of new users in the consumer market
but it would have to double or triple that share to be a
really important player in the marketplace.
That seems unlikely.
--
Apple is once again trying to refresh its ties to the
education community, especially the K-12 portion.
But this group has been badly treated by Apple many
times and when money pressured tends to retreat to the more
price competitive Windows market.
And it isn’t just the price of hardware.
It’s the price of every accessory, every
implementation, and the availability of software and services.
We’d say they can hold onto this market better than
they have, but they’re unlikely to make it grow very much.
--
Graphics arts have always been a sweet spot for the
Macintosh. It’s
just a better machine and the software developers have always
been attracted to the platform.
This is still true (although many developers now also
offer their software on Windows).
Apple can continue to grow here.
Although the market is limited in size it’s still
growing and the Internet has given it a much bigger niche to
play in.
We
think Apple has yet to play its best card.
A number of years ago a study was done that discovered
that Apple’s name had incredible brand recognition
worldwide. It
didn’t matter much WHAT it was attached to. With it’s strong forays into the consumer market, maybe
it’s time for Apple to try some pure (non-computer or at
least non-visible-computer) products and see if it can’t get
the promise of its brand established in a market which is less
competitive and perhaps younger and more open than the
personal computer market.
We’d love to see what they could do – and they
don’t necessarily have to start in the U.S.
This
will be the year we’ll all be watching to see if a new
operating system was what was keeping Apple from living up to
its promise. If Macintoshes suddenly attract a new kind of developer
attention, then anything is possible.
But we suspect this is more of a mid-life kicker than a
fresh new start.
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